The Writer Interface

A walkthrough of the three-panel writer layout and core tools.

Last updated March 2026

The Three Panels

The writer is built around a three-panel layout. Each panel serves a specific purpose, and together they give you everything you need without leaving the writing environment.

The Genesis Writer three-panel interface showing node tree, editor, and tools panel

The writer interface — node tree (left), editor (center), tools (right)

Left Panel — Node Tree

The left panel is your project's table of contents. It displays all your nodes — drafts, characters, locations, worldbuilding entries, and folders — in a tree hierarchy that you can organize however you like.

  • Drag and drop nodes to reorder them or nest them under parent nodes.
  • Right-click a node for options: rename, duplicate, move to trash, change type.
  • Click the + button to add a new node of any type.
  • Nodes can have statuses: Draft, In Review, or Final.

The tree structure matters because it determines the context hierarchy. When the AI generates prose in a draft, it pulls context from sibling and parent nodes to understand your story's structure. A well-organized tree means better AI output.

Tip
Organize your project like a book: top-level folders for parts or acts, with draft nodes for chapters nested inside. Characters, locations, and worldbuilding can live in their own top-level folders.

Center Panel — Editor

The center panel is where writing happens. It's a rich text editor that supports all the formatting you'd expect:

  • Bold, italic, underline, strikethrough
  • Headings (H1 through H4)
  • Ordered and unordered lists
  • Blockquotes
  • Text color and highlighting
  • Font family selection
  • Text alignment (left, center, right, justify)
  • Inline images

What makes it special is the AI integration. Ask the assistant chat to write or continue a scene, or select text and use tools like Rewrite, Expand, or Describe to transform it. Generated prose streams into your draft as it's produced; you can Stop a running generation from the header, and review every change in the Activity tab.

Info
The editor autosaves your work every few seconds. You'll see a small save indicator in the toolbar that shows “Saved”, “Saving...”, or “Unsaved changes”.

Right Panel — Tools

The right panel houses your creative tools. It has two tabs:

AI Chat

Have a conversation with the AI about your story. Ask for plot advice, explore character motivations, work through a tricky scene, or get feedback on what you've written. The chat is context-aware — it knows about your project's characters, locations, worldbuilding, and story settings, so its advice stays grounded in your world.

The chat uses a rolling memory system — it keeps your recent messages in context and automatically summarizes older ones, so you can have long conversations without losing the thread. Each new message in the chat costs tokens (like any AI generation), and you can use any of your available models.

Common uses: working through plot holes, asking “what if” questions about your story, getting feedback on a passage, exploring names and titles, or talking through a scene before writing it. The chat is separate from Character Chat, which lets you talk directly to a character in their voice.

History

The History tab shows your recent AI generations, letting you review and reuse previous prompts and outputs. This is useful for tracking what you've generated and quickly revisiting earlier results.

Info
Comments appear as an overlay in the editor area when you use the inline comment feature. The Analysis panel toggles on within the editor, highlighting readability and style issues directly in your text.

Node Types

Genesis Writer uses a node system to organize your project. Each node type serves a different purpose:

TypePurpose
DraftYour actual writing — chapters, scenes, sections. This is where AI generation happens.
CharacterCharacter profiles with biography, voice, and personality data. Used for AI context.
LocationSettings and places in your story. Descriptions feed into AI generation context.
WorldbuildingWorld rules, history, magic systems, and other reference material.
FolderOrganizational containers for grouping related nodes.
Tip
You don't need to use all node types. Many writers only use Draft and Character nodes. Start simple and add complexity as your project grows.

The Toolbar

The writer has two toolbar areas:

Header bar (top of the page) — your AI controls and status:

  • AI model selector — choose which model generates your prose.
  • Style selector — pick a writing style to control tone and voice.
  • Write & Continue buttons — trigger AI generation.
  • Save indicator — shows current save status.

Formatting toolbar (inside the editor) — text formatting and search:

  • Text styling — bold, italic, underline, headings, and more.
  • Lists & alignment — ordered lists, unordered lists, text alignment.
  • Find & Replace — search and replace text in your draft.

Everything is designed to be within reach without cluttering the writing space. Panels can be collapsed to give you a more focused view when you need it.

Now that you know the layout, try the Quick Start Guide to write your first scene.

The Writer Interface | Genesis Writer Docs